package mapsObjects.movable.bullet;

import java.awt.Graphics;

import base.Game;

public class MyBullet extends ABullet{

	public MyBullet(int _x, int _y, int _width, int _height, String direction) {
		super(_x, _y, _width, _height, direction);
	}

	@Override
	public void draw(Graphics g) {
		g.drawImage(Game.myBullet, getXPos(), getYPos(), getHeight(), getWidth(), null);
	}
}